Original SNES Game Genie codes created by: Tony Hedstrom t_hedstrom@yahoo.com http://www.angelfire.com/games2/codehut/ Super Metroid NOTE: In the codes below, "pick-ups" refer to the little icons that are left behind when you kill enemies. FBE8-D7F6 Small energy pick-ups will restore 25 energy points (instead of 5). 17E8-D7F6 Small energy pick-ups will restore 99 energy points (instead of 5). 74EA-D426 Large energy pick-ups will restore 50 energy points (instead of 20). 17EA-D426 Large energy pick-ups will restore 99 energy points (instead of 20). DCE3-D496 Missile pick-ups are worth 10 missiles (instead of 2). 74E3-D496 Missile pick-ups are worth 50 missiles (instead of 2). D9EE-D4F6 Super missile pick-ups are worth 5 super missiles (instead of only 1). FBEE-D4F6 Super missile pick-ups are worth 25 super missiles (instead of only 1). D9E2-D4B6 Power bomb pick-ups are worth 5 power bombs (instead of only 1). FBE2-D4B6 Power bomb pick-ups are worth 25 power bombs (instead of only 1). NOTE: If these codes (above) don't work for you, try changing the 3rd digit of the code from E to 5. Example: original code is: FBE8-D7F6 change it to: FB58-D7F6 Only do this if the codes above don't work.